It's going to be the hardest scene to create and how it comes together will help inform the look and style of my other two scenes. The scene will be used for about 2-3 seconds at the start of the animation to establish that R2-D2 is looking around the lot on his own. In my storyboard it's a bird's eye view of the lot, which is not a typical angle for most premade scenes in Cartoon Animator. Case in point, this establishing wide shot of the car rental lot. When I write a script I never think about what I have in my Content Library so I end up kit bashing nearly all my background scenes. Scene 1: Exterior - Rental Car Lot - Daytime - Establishing Wide Shot. Whatever content I find in my library will largely dictate how my backgrounds look and whether I can achieve the exact camera angles I planned, or if I need to compromise. Creating My Background ScenesĪlthough my storyboard contains three actual backgrounds, two different exterior shots of the Rental Car lot and one interior of the sales office, it's important to note I'm not married to recreating the exact views in my storyboard. Kit bashing is what I'm doing for my latest animation featuring Mia and the Tourist, which requires at least two different background scenes. Knowing your Content Library will speed up the process. This is where 'kit bashing', the practice of piecing a background scene together from bits of existing scenes and other props you have in your Content Library, comes in. done! 'Kit Bashing' Scenes TogetherĪt some point you're not going to be able to just purchase an 'off the shelf' scene. Know your scenes, and just pull them straight onto the Cartoon Animator stage as needed. This is why it's extremely advantageous to become very familiar with your Content Library. Obviously this is the fastest method that works best if you know what scenes you have in your library, and storyboard with those scenes in mind. However, to save time, it can be far quicker to use existing, premade scenes, or 'kit bash' a scene together using bits and pieces of existing premade scenes and props from Cartoon Animator's Content Library. It's completely possible to draw all your background scenes from scratch in any graphics application that supports. Two Approaches to Scene Design (Well Okay, Three.) At the end I'll give you a list of all the content packs I used and links to where you can find them in Reallusion's Content Store or Marketplace. I'll give you tips for making your own scenes from existing content. In this post I'll show you how I designed my backgrounds for my animation using my extensive Content Library collection. Previously I wrote the script with KIT Scenarist, and drafted a storyboard using Wonder Unit's Storyboarder. If you've been following along, I've been reviewing applications I'm using in the process of creating my latest animated short featuring my original characters, Mia and the Tourist (and their replica, sentient, R2-D2 droid). Among those features is the software's Content Library, a collection of premade, characters, props, scenes, motion files, and more, that either came with the application or you've added with purchases from Reallusion's Content Store or Marketplace. One of Reallusion Cartoon Animator's selling points is that it can speed up your animation workflow with its time saving features.
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