![]() ![]() Review copy of game provided by publisher.Metal Gear Rising: Revengeance is an action game for the PlayStation 3, Xbox 360, and PC set after the events of Metal Gear Solid 4: Guns of the Patriots. Even if you’re not a Metal Gear fan, if you enjoy lots of action and some fast-paced combat, you should really pick up Metal Gear Rising: Revengeance. #Metal gear rising revengeance raiden fullWith a full package including the game and all the DLC priced at $30, this is a steal. It says something when I usually skip a developer’s games and end up really loving one of them after playing it through. The combat is simple and satisfying, and the presentation is top notch. It may be a somewhat short experience, but there’s no denying the fact that the entire time was full of high adrenaline action. Not to forget there are a couple of extra DLC levels which add more to it as well. Still, there are multiple difficulties and getting all the upgrades and weapons will take multiple plays. With only seven chapters in the main story, I completed the entire story in four hours and thirty minutes. The parry and block take a good amount of time get used to, and the last few boss fights require some impeccable timing for blocks and parries, and if the player hasn’t gotten this down yet, they are in for a frustrating time.įinally, the game is not very long. The voice talent is great even if there are some exaggerated characters, but when a game has a cybernetic ninja slicing through a giant robot with a samurai sword using only his feet, I can’t really judge it too much. ![]() When I heard these songs in the boss fights while Raiden and his enemy were at each other’s throats, it was energetic and full of pure awesomeness. It’s full of heavy metal tracks that ramp up and add lyrics to them when the action heats up. The presentation is well done, partially due to the original soundtrack. These really are a spectacle to see and play. Each fight brings more variety to the experience and really made me cheer after seeing a major set piece. While the core experience is not very difficult, the boss fights spike rather high and will not hesitate to kill the player if they are not careful. Here is where both blocking and parrying become top priority. Either way, they are intense and fun as hell. These can be epically large in scale or a one on one fight with another cyborg. One of the biggest things where the game gets seriously ridiculous is in the boss fights. It was jarring at times, so I decided not to use them, and the game seemed totally fine with that. The enemies don’t particularly move slow, and having to aim these attacks really took me out of the action. I found myself not using these much at all, mainly because I would have to aim my attack in a rather slow animation. These are rocket launchers, grenades, and other items. It would be very difficult to do, but it could happen after some practice.Īlong with his sword and secondary weapons gained from killing a boss, there are also sub weapons that can be equipped. There is the potential that Raiden can counter every attack sent his way and not even get hit once. After parrying, Raiden unleashes counter attacks that automatically set up a Zandatsu attack. Timing is vital to parrying, though after using it numerous times, players will see how valuable it really is. Simply enough, the only thing that needs to be done is tap the attack button and press towards the attacking enemy to engage a block. Offense is not the only thing Raiden has up his robotic sleeve, blocking, and more importantly parrying, is something the player will have to learn and use if they want to survive. When done correctly, these will fully heal Raiden as well as give him full battery charge. Hitting this target will allow Raiden to grab and absorb fuel cells in the enemy’s body. When activated, time slows down and a target appears on the enemy’s body. The Zandatsu attacks are not just for show either. Raiden has a limited amount of energy that will begin to drain while in the blade mode. ![]() These come into play later on in “quick time events” where Raiden must successfully cut something a certain way. Players can also manually aim their slashes as well, so they’re never stuck using one or two standard cuts. It is brutal, gruesome, and very satisfying. After whittling down an enemy’s health, Raiden can then finish them off with a special Zandatsu attack where the camera comes in close behind his shoulder and players can aim and pinpoint vertical and horizontal slashes that cut the enemy into pieces. ![]()
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